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And that, he certainly did. First passed that test with flying colours, and converted his win here into a 2nd place finish at the World Championship in Hannover. His first win was, unfortunately, his last. In game four, with that huge prize on the line, herO went for a rush early on. The gamble did not pay off; sOs rebuffed the attack and counter-attacked to win with ease. He may have been an underdog for his first title of but in Katowice he delivered a performance worthy of one of the favourites.
In his first matchup, Zest was already the underdog. However, talk of his slump was silenced after he defeated Hydra and INoVation to qualify for the semi-finals - the Protoss player was back to his best. Another Terran awaited in the semis but Zest, full of confidence, dispatched of Bybong.
In the final, Zest was finally the favourite. He had a winning record against Trap, and was attuned to PvP battles. The final was a brawl, full of macro, but Zest had the edge all the way through. Grinding to a victory, Zest was World Champion once more. Polt was already a StarCraft great, with three titles under his belt and a Triple Crown. He was a player who rose to the occasion, saving his best for the biggest events.
And was no different. The World Championship format meant there were fewer Koreans than in past years, but this came with challenges too: Polt knew most Korean players well by , having practised and competed against them for so long. He could not afford to underestimate the field. There was little danger of Polt doing that, mind. He arrived in the final unharmed, but his greatest test lay in wait. Norwegian Zerg player Snute had defeated Hydra in his semi-final, and gave Polt a real challenge in the final.
That challenge, though, was to no avail; Polt would win a premier title for the sixth year in a row. Throughout his run, victory was in doubt. He began the tournament with two losses in the group stage, scraping through to playoffs with a record. After defeating Zest , series ensued against both GuMiho and aLive. The final against Stats would also go the full distance. Experiencing a twenty-minute-long wait time for a ranked match? Particularly, the exciting feature is that 5-man parties will now match with any size of parties.
Previously, it was matching two five-man parties together, which is great for a more competitive experience of proper communication between friends. Alongside, was an adjusted matchmaking tuning which is expected to make finding a game as a full party quicker. However, the latest implementation of the matchmaker takes into account determining better match quality.
Two new matchmaking features According to JeffHill, Valve employee working in Dota 2 dev, there are two matchmaking features live now. Using the same example, that would mean every player will have to wait 20 minutes equally, which is unacceptably long.

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